An overview of the key components in Poly’s AI texture generation editor: Toolbar, Dock, Status Bar, and Side Menu. Learn how to create textures with AI using a text or image prompt, seamless conversion, upscale, PBR maps generation, 3D and PBR maps viewer, 3D rendering, lighting, version history and many other pro features.
This documentation provides you an overview of the key components in Poly texture generation editor to get you started as a new user or discover pro features.
Poly’s AI editor is divided into the following components:
Toolbar (A) is where you get started for texture generation and editing:
The dock (B) at the bottom of the screen lets you switch between different views:
The Status Bar (C) on the top has various options you need to enhance and guide your texture generation, editing, and viewing experience:
The bottom left side menu (D) is your information portal, where you can access: