Poly’s AI texture generation editor has a dock at the bottom of the screen. It provides control switching between different view options: AI prompts and generated patches history, view a model in 3D, view your current Render Map, or view any of the six available physical-based rendering maps (Color, Normal, Height, Ambient Occlusion, Roughness, and Metalness).
The dock is located at the bottom of the screen, and it gives you control switching between different view options: