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How to Create Fabric Textures

This guide will walk you through the process of using Poly’s AI to generate fabric textures.

📌 Textures used: Poly Fabric Texture Collection

This guide will walk you through the process of using Poly’s AI to generate fabric textures. We’ll focus on creating fabric textures for various applications and provide examples of effective prompts that will help you achieve the best results.

Step 1: Creating Patches

To begin, navigate to the Make Patches section in Poly. Craft a detailed text prompt that describes the fabric texture you want to generate. Remember to include information about the fabric's category, styles, types, descriptors, environment, and detail. Here are some examples of good prompts for fabric textures:

  • "Soft and fluffy white fur, natural animal pattern, cozy and warm, high-definition texture"
  • "Denim fabric texture, blue and slightly worn, cotton weave, realistic clothing material"
  • "Distressed leather fabric texture, aged and weathered appearance, ideal for rustic and vintage-inspired interiors, high-resolution and realistic"

Image 1: The prompt used and the patches that were generated for a denim texture. We selected the top right patch.

Image 1: The prompt used and the patches that were generated for a denim texture. We selected the top right patch.

Image 2: The prompt used and the patches that were generated for a linen texture. We selected the top right patch.

Image 2: The prompt used and the patches that were generated for a linen texture. We selected the top right patch.

Image 3: The prompt used and the patches that were generated for a leather texture. We selected the bottom left patch.

Image 3: The prompt used and the patches that were generated for a leather texture. We selected the bottom left patch.

Enter your chosen prompt and press enter. In a few seconds, you will see four high-quality patches to choose from. Iterate as many times as you need to until you find a patch that you like, and then confirm your selection.

Step 2: Making the Texture Seamless and Scaling

Now that you have a low-resolution texture patch, navigate to the Make Seamless toolbar to create a seamless, tileable texture. For fabric textures, the AI should be able to expand the surface area of your patch without causing unwanted artifacts or seams. The default 80% scale should work well for most fabric textures, but feel free to experiment with other values if necessary.

Step 3: Upscaling the Texture

If you need to upscale your texture, navigate to Upscale Texture and press enter. In less than 10 seconds, the upscaling process will complete, and your texture will be in 1K, 2K, 4K, or 8K HD resolution.

Step 4: Generating PBR Maps

The final step is to add PBR maps to your fabric texture. Navigate to Generate PBR Maps to get started. Select the most suitable material type for your fabric texture. For fabrics, you may want to experiment with options like Fabric, Matte, or Organic. Keep in mind that:

  • Fabric works best for soft materials with little displacement or reflectivity, such as carpets, wool, or cotton.
  • Matte is suitable for flat fabric surfaces with few irregularities; it produces a smooth and gently lit appearance.
  • Shiny can be good for smooth textures with a slight reflective sheen, like leather or silk.
  • Sometimes it helps to disable the displacement map when you are generating flat fabric textures.

Once you have selected the appropriate material type, the PBR maps will be added to your view. You can preview your seamless fabric texture on a sphere, or adjust the Render and View options for a better preview before downloading your texture in either 8-bit JPG or 32-bit EXR format.

By following these steps and crafting detailed prompts, you can generate high-quality, seamless fabric textures using Poly’s AI for a wide range of applications, from fashion design to virtual reality experiences.

Image 4: The Fabric PBR map was used to create this denim texture.

Image 4: The Fabric PBR map was used to create this denim texture.

Image 5: The Fabric PBR map was used to create this linen texture.

Image 5: The Fabric PBR map was used to create this linen texture.

Image 6: The Shiny PBR map was used to create this leather texture.

Image 6: The Shiny PBR map was used to create this leather texture.